

and Formula 1 98 were cancelled), Destruction Derby 64 was still far from ready. Īlthough by the end of the year these games were released (N64 versions of O.D.T. and Formula 1 98, and coming a week after the announcement of Wipeout 64. In addition, Destruction Derby 64 does not have a set of different competitor characters.ĭestruction Derby 64 started development around April 1998 as reported by British magazine Computer and Video Games, claiming that Psygnosis (a division of Sony Computer Entertainment) was working on a Destruction Derby title for Nintendo 64 along with O.D.T. The player initially starts out at the Novice level circuit, which then has to be completed before the Amateur circuit is unlocked. Instead it relies on four different difficulty levels: Novice, Amateur, Professional and Legend - each of which has a higher number of events to complete. One change is that the World Championship, which is the main career mode, does not use a 'division' system like the previous games. It is the combination of these points that determine the winner in race events. There is much emphasis on gripping opponents, which is encouraged to the player by the commentator. An arcade-style checkpoint and timer has been introduced. There is no lapping system in race events, with races only finished when the all opponents have been wrecked or the player itself has. There are 12 drivers in any single player event (thus 11 opponents). The one or two group(s) opposing the player's race reversed, meaning they will drive towards the player's group which allows for head-on collisions to be executed. Uniquely in this game, in a race, drivers are split into two or three groups, each starting at a different part of the track.

Race events in Destruction Derby 64 have a particular focus on head-on collisions. The game is set further apart with its very distinct racing system. They are reasonably detailed, although the texture detail suffers due to the Nintendo 64's smaller texture memory.

There is a set of eight tracks and four bowls, all in various different environments. It supports split-screen multiplayer for up to four players. The game contains twenty-four cars and more than twelve courses.

It is the third installment in the Destruction Derby series, released on 1 October 1999 in North America and 12 October 1999 in Europe for the Nintendo 64.ĭestruction Derby 64, the game's Nintendo 64 version, features updated graphics and an increased number of cars and tracks and it adds new modes such as capture the flag. Destruction Derby 64 is a vehicular combat racing video game developed by Looking Glass Studios and published by THQ, under license from Psygnosis.
